|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Yuzzu Mushii
Gallente Aliastra
|
Posted - 2009.08.31 23:53:00 -
[1]
Originally by: Flammard
For those running leopard who have a broken toolbar, please try this version. Linkage .
New program works fine. Toolbar displays properly \o/
|
Yuzzu Mushii
Gallente the united Negative Ten.
|
Posted - 2009.09.04 09:35:00 -
[2]
I prefer the current display
Amarr Frigate I Amarr Frigate II Amarr Frigate III Amarr Frigate IV
I say this because i like to organize my skils in terms of time (train all skills that take 30m to train, then the 1h ones, etc.)
|
Yuzzu Mushii
Gallente the united Negative Ten.
|
Posted - 2009.11.10 19:54:00 -
[3]
Edited by: Yuzzu Mushii on 10/11/2009 19:54:09
Originally by: Shylvune It's a very nice soft, I just wanna thanks you for making it, keep on good work. ;)
Now, I just need a mac compatible EFT so I can live without bootcamp. :)
Crossover.
runs without a hassle, and like all mac apps, just do a drag here, a drop there and run EFT.
|
Yuzzu Mushii
Gallente the united Negative Ten.
|
Posted - 2009.11.21 17:07:00 -
[4]
Originally by: Mestophoclies I dunno if this has been already suggested, as I didn't read all the pages of this post. First of all, great app so far, glad to see that it's been open sourced.
I'd like to be able to train things up to a specific level. Like right now, my Production Efficiency is lvl 1 and I'd like to see how long it would take me to get to lvl 5. Also, would be nice to have in the plan, as some 'goals' aren't just getting to a new skill, but getting certain skills up to a high level.
If you right-click the skill in the skill browser, you can select the level you want to train to.
Also, is there any chance to add pricing to the skills? As per to see how much it would cost to get on a certain ship for example. Apple fanboy.
Macbook Pro 4GB; 9600M GT |
Yuzzu Mushii
Gallente the united Negative Ten.
|
Posted - 2009.11.23 09:12:00 -
[5]
Originally by: Flammard Edited by: Flammard on 23/11/2009 03:08:43 Certs are something I've been planning to do for a while now, but have never gotten around to. Pricing, maybe but not for a while. It means delving into the database dump.
I've got a new test version I'd like some feedback on, It isn't finished and has some bugs (most obvious is that clicking on the buttons too fast triggers a double click event on the cell). It adds buttons to the Skill Name cells in the skill planner. The green button increases the skill to the next level. The red button deletes that skill. The orange button does nothing (yet), it will be for the notes feature that has been requested. Please let me know what you think.
The buttons are just random images I have chosen because I needed a picture. I have no graphic design talent or knowledge. If someone does and would like to design some more intuitive button graphics then please get in contact with me.
Well, only found the bugs you mentioned (double clicking), but having the buttons next to the name "makes" me increase the name cell even further (to be able to see the full name/level). Perhaps adding yet a new cell (left to the name) with the skill level, or change the location of the buttons.
Regarding the prices, couldn't you add the prices manually? (i could do that for you btw :P) Apple fanboy.
Macbook Pro 4GB; 9600M GT |
Yuzzu Mushii
Gallente the united Negative Ten.
|
Posted - 2010.06.03 23:50:00 -
[6]
Originally by: leefur eelz
Sans tools PNG. Thoughts?
The E seems a bit long... Have you tried reducing the width a little (just of the letter, the box size is fine). |
|
|
|